Holly Karlsson is a writer and game designer in northern Sweden.
She enjoys connecting over character-driven stories & narrative
Holly loves games that are filled with wonder and fun.
She is passionate about creating immersive experiences where player actions drive dynamic storylines, blending vivid worldbuilding with memorable characters.
Game Projects
Projects from my game design studies at Futuregames where I’m currently studying to become a game designer. I’ll be graduating in 2025.
Murder On The Rocks - Group Project
A bartending murder mystery game concept created over 7 weeks with a team of 13. I was responsible for narrative design, dialogue, script writing, and the music.
Wizard in the Wild - Group Project
A fantasy adventure game concept created during a 4 week visual scripting course with a team of 3. I was responsible for dialogue & quests, UI, audio, and player stats.
Starbound - Solo Game Project
An audio-based narrative project using Fabella, and my first interactive story. Starbound is set in the same world as my level project Amtharus and follows a younger version of Karis before she has her own ship.
Interested in my writing?
You can find my fantasy adventure novels at my author website including Kingdom of Essence and Daughters of Fire & Sea.